Playing at a Distance: Borderlands of Video Game Aesthetic

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Playing at a Distance: Borderlands of Video Game Aesthetic

Fizek, Sonia.
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Drawing on concepts from philosophy, media theory, and posthumanism, as well as cultural and film studies, Playing at a Distance invites a wider understanding of what digital games and gaming are in all their diverse experiences and forms. In challenging the common perception of video games as inherently interactive, the book contributes to our understanding of the computer's influence on practices of play—and prods us to think more broadly about what it means to play.
年:
2022
出版商:
MIT Press
語言:
english
頁數:
186
ISBN 10:
0262372193
ISBN 13:
9780262372190
文件:
PDF, 8.34 MB
IPFS:
CID , CID Blake2b
english, 2022
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